die Morlock gruppen for glory
There is a reason that i am writing this thread. In the close future, you will understand. Anyways, let me try to investigate for you one of the best warbands of the game. Morlocks.
Der Morlock Gruppen comes with a martial arts oriented stats.
cc 22, bs 11, ph 13, wip 14, 1w, 1 arm, 0 bts.
Skills are there to define morlocks. Martial arts level 2 and metachemistry level 1.
Now they are interesting.
They are irregular and extreme impetious. However to understand morlocks better, you must check metachemistry table.
They always come with something special. V:Dogged-nowound inc. makes them really hard to die and leave the smokes on all costs.
Climbing plus, superjump and enchanced mobility makes them really fast and mobile.
Enchanced physique is really good too since we come to a peak level for ph of 16.
Excitement makes you love this game and metachemistry table gives us this. Each time you play the game, you play with morlocks differently.
Our mutants have very good variety on weapons too.
Smoke grenades and even one luncher on one profile. Most of them have chain rifles.
Assault pistol for 4 bursts with bs11.
There are combi rifle, boarding shotgun, e/m closecombat weapons too.
Most of the time, you will be using the cheap ones with only 6 points. But there are useful times for each of them.
Our new morlock with smoke grenade luncher. Not seen on the image, but has one at back. He can smoke whereever he likes. Maybe in vanilla better option because, we dont have msv level 2 in bakunin.
Die Morlock Gruppen are very efficient warband troops that brings nice toys for you to play in each session.
Der Morlock Gruppen comes with a martial arts oriented stats.
cc 22, bs 11, ph 13, wip 14, 1w, 1 arm, 0 bts.
Skills are there to define morlocks. Martial arts level 2 and metachemistry level 1.
Now they are interesting.
They are irregular and extreme impetious. However to understand morlocks better, you must check metachemistry table.
METACHEMISTRY L1 TABLE | |||
Roll | Result | Roll | Result |
1-3 | Natural Armor (+1 ARM) | 12-13 | V: No Wound Incapacitation |
4-5 | V: Dogged | 14 | Sixth Sense L2 |
6 | Bioimmunity | 15-16 | Regeneration |
7-8 | Enhanced Mobility (MOV 8-4) | 17-18 | Super-Jump |
9 | Reinforced Biotech (+6 BTS) | 19 | Climbing Plus |
10-11 | Enhanced Physique (+3 PH) | 20 | Immunity: Total |
Climbing plus, superjump and enchanced mobility makes them really fast and mobile.
Enchanced physique is really good too since we come to a peak level for ph of 16.
Excitement makes you love this game and metachemistry table gives us this. Each time you play the game, you play with morlocks differently.
Our mutants have very good variety on weapons too.
Smoke grenades and even one luncher on one profile. Most of them have chain rifles.
Assault pistol for 4 bursts with bs11.
There are combi rifle, boarding shotgun, e/m closecombat weapons too.
Most of the time, you will be using the cheap ones with only 6 points. But there are useful times for each of them.
Our new morlock with smoke grenade luncher. Not seen on the image, but has one at back. He can smoke whereever he likes. Maybe in vanilla better option because, we dont have msv level 2 in bakunin.
Die Morlock Gruppen are very efficient warband troops that brings nice toys for you to play in each session.
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